Young people learn how to use professional
software for design, exploration and experimentation. Young people
will try for themselves what it is like to be an architect, engineer,
composer, artist, journalist, scientific researcher, computer
programmer and a wide array of other professions in the modern
workplace.
Provide young people from underserved communities access to computer
technology. Inspire
young people to become motivated and confident learners and teachers. Increase
young people's ability to pursue fulfilling career paths. Provide
a model for educators and community leaders in using more creative
approaches to technology and education.
Approach
The Clubhouse provides a
creative and safe after-school learning environment where young
people from underserved communities work with inspiring adult
mentors and role models to explore their own ideas, develop skills,
and build confidence in themselves through the use of technology.
Serve youth aged 10-18 on weekdays after school. Provide
opportunities for open-ended exploration and self directed learning.
Provide
high-end software for creative expression and scientific exploration
Ensure
that youth from underserved communities are able to participate.
Encourage
the participation of adult mentors who can serve as role models
and support the development of a sense of community.